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%0 Conference Proceedings
%4 dpi.inpe.br/ambro/1998/04.17.17.01
%2 sid.inpe.br/banon/2001/03.30.15.55.18
%@isbn 85-244-0103-6
%T Tetra-cubes: an algorithm to generate 3D isosurfaces based upon tetrahedra
%D 1996
%A Carneiro, Bernardo Piquet,
%A Silva, Cláudio T.,
%A Kaufman, Arie E.,
%E Velho, Luiz,
%E Albuquerque, Arnaldo de,
%E Lotufo, Roberto A.,
%B Simpósio Brasileiro de Computação Gráfica e Processamento de Imagens, 9 (SIBGRAPI)
%C Caxambu, MG, Brazil
%8 29 Oct.-1 Nov. 1996
%I Sociedade Brasileira de Computação
%J Porto Alegre
%P 205-210
%S Anais
%1 SBC - Sociedade Brasileira de Computação; UFMG - Universidade Federal de Minas Gerais
%K isosurfaces, marching-cubes, tetrahedral cells, scalar fields.
%X We present the Tetra-Cubes iso-surface extraction technique. Tetra-Cubes is similar to the well-know marching-cubes technique, but its basic building block consists of tetrahedral cells instead of cubes. When the original are not tetrahedral cells, tetra-cubes just converts them to tetrahedra. We show that our technique is simpler than marching-cubes and does not have its nasty ambiguity configurations, leading to simpler iso-surfaces generation. We advocate the use of tetra-cubes for its simplicity of implementaion and generality.
%9 Modelagem e Visualização
%@language en
%3 a26.pdf


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